Thursday, September 4, 2014

National Lampoon's Game Development Club

Another couple weeks have passed us by and the tiniest morsel of a game has been drawn from the Ether.  Models have been put up, models have been promised, rigging has commenced.  Programites have created a selection method for horde control.  Things are looking up, though we have had a small setback.  Some rude crude teaching dude has decided to take up residence in our sacred meeting place, but not until noon o'clock.  This means prompt arrival around eleven will give us our full hour, and should our brain storms turn to tornadoes we do have an overflow option of the room next door.  So... what does our crystal ball see in the future?

2D - Jacob has promised us turnabouts for Zombies by next week
        Logan is still in development for the club poster

3D - Nate has supposed models of the hulk hidden away
        Pajo is working on the sprinter female model
        Josh is screaming for models to rig
        Andrew is contemplating unwrapping vanilla models for texturing

Computators - Padewan Obasi is working with Sith Lord Fouad on flocking horde movement and path selection for zombies

Everyone has a mission, lets keep up the good work! G- Dev for Life! *gang signs*

- Andrew Fuller, V.P.


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